Devlog03:Staff of Devil
The Allusion of Orpheus » Devlog
I made a model of a flintlock gun that looks good, but I don't know why my animation keeps making mistakes. This forced me to complete the animation in the engine, but there were also many bugs. I'm a little tired, so I handed over this model to my friend hoping it can help me complete the animation. Before that, I will first implement the functions of other props.
After graduation,I will start working on the Bloodsucker feature and wait for it to be completed. All purchasable items have come to an end, and the next step is to implement hidden items.
Thanks
The Allusion of Orpheus
Do not go gentle into that good night.
Status | In development |
Author | BC Software |
Genre | Action |
Tags | Dungeon Crawler, FPS, Horror, Low-poly, PSX (PlayStation), Retro, Singleplayer |
More posts
- Devlog02:More features5 days ago
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