Beta3.2.6Big Update


1. Adjusted the trigger position of the fourth to last battle point in the third level

2. Added cover and health packs for the fourth to last station in the third level

3. Fixed a bug where soldiers at the end of the third level could be hit before activation

The red key in the third level can only be obtained after killing soldiers

5. Added secret locations for the third level

6. Optimized most particle systems to accelerate game running speed

7. Reduced the intensity and speed of all weapon shake animations

8. Fixed the issue with rendering the texture of the super shotgun in the first and second levels

9. Reduced the resolution of most textures and accelerated game running speed

10. Minor adjustments have been made to the scene of the third level

11. Added types of armor

12. Added a new type of blood package

13. Changed the model of the rocket launcher

14. Increased recoil of rocket launcher, attack interval, and increased damage

15. Fixed the triggering issue of the second level red key battle point

16. Fixed a bug in the third level where players still have a red key after restarting the game

17. Fixed a bug where the start button of the third level boss battle failed after restarting the game

18. Fixed a bug where "Ode to Joy" continued to play even after the death of the third level

19. Fixed a bug that appeared in the first level for demons and ghosts on normal difficulty

20. Changed the difficulty indicator on the title interface

21. Added crosshairs

22. Shotgun damage has been increased and changes have been made to the firing effect

23. Single barrel shotgun with added arm and loading animation

24. Shotgun hidden bullets

25. Added secret locations for the first level

26. Changed the rendering mode of the first level weapon

27. Added information prompts for picking weapons

28. Repeatedly picking up weapons that have already been picked up will turn them into ammunition and increase their maximum ammunition reserve

29. Adjusted the global lighting direction for the first level

30. Fixed a bug in the first level where the super shotgun would descend while riding in the elevator

31. Changed the position of the first level submachine gun and shotgun

32. Optimized the trap of the third level

33. Changed the difficulty of the third level and deleted it

34. Reduced the explosion damage of Xingtian's leader

35. Improved the maximum frame rate of the game

36. Added observation deck in the outdoor area of the first level

37. Striker replaces Grunt

38. Adjusted the angle of some walls in the outdoor area of the first level

39. Add scene at the beginning of the third level

40. Billboard on the first battle point of the third level

41. The appearance method of the first battle point of the third level and the four Venators

And over 100 other unrecorded updates in total

Get SHAKE(Beta)

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