Beta3.2.6Big Update
1. Adjusted the trigger position of the fourth to last battle point in the third level
2. Added cover and health packs for the fourth to last station in the third level
3. Fixed a bug where soldiers at the end of the third level could be hit before activation
The red key in the third level can only be obtained after killing soldiers
5. Added secret locations for the third level
6. Optimized most particle systems to accelerate game running speed
7. Reduced the intensity and speed of all weapon shake animations
8. Fixed the issue with rendering the texture of the super shotgun in the first and second levels
9. Reduced the resolution of most textures and accelerated game running speed
10. Minor adjustments have been made to the scene of the third level
11. Added types of armor
12. Added a new type of blood package
13. Changed the model of the rocket launcher
14. Increased recoil of rocket launcher, attack interval, and increased damage
15. Fixed the triggering issue of the second level red key battle point
16. Fixed a bug in the third level where players still have a red key after restarting the game
17. Fixed a bug where the start button of the third level boss battle failed after restarting the game
18. Fixed a bug where "Ode to Joy" continued to play even after the death of the third level
19. Fixed a bug that appeared in the first level for demons and ghosts on normal difficulty
20. Changed the difficulty indicator on the title interface
21. Added crosshairs
22. Shotgun damage has been increased and changes have been made to the firing effect
23. Single barrel shotgun with added arm and loading animation
24. Shotgun hidden bullets
25. Added secret locations for the first level
26. Changed the rendering mode of the first level weapon
27. Added information prompts for picking weapons
28. Repeatedly picking up weapons that have already been picked up will turn them into ammunition and increase their maximum ammunition reserve
29. Adjusted the global lighting direction for the first level
30. Fixed a bug in the first level where the super shotgun would descend while riding in the elevator
31. Changed the position of the first level submachine gun and shotgun
32. Optimized the trap of the third level
33. Changed the difficulty of the third level and deleted it
34. Reduced the explosion damage of Xingtian's leader
35. Improved the maximum frame rate of the game
36. Added observation deck in the outdoor area of the first level
37. Striker replaces Grunt
38. Adjusted the angle of some walls in the outdoor area of the first level
39. Add scene at the beginning of the third level
40. Billboard on the first battle point of the third level
41. The appearance method of the first battle point of the third level and the four Venators
And over 100 other unrecorded updates in total
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SHAKE(Beta)
Exploring the Dark World
Status | In development |
Author | BC酱 |
Genre | Shooter |
Tags | coppercube, Dark, Doom, First-Person, FPS, Horror, Low-poly, Retro, Short, Singleplayer |
More posts
- Beta2.3.4 Big UpdateMar 09, 2024
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